Hi,

I have a pretty large terrain model (250000x250000 meters). The terrain is used for marine simulation. What I am looking for is the effect that makes objects desapering "bellow" the horizon.

Does osg povide functionality to project my flat terrain model onto an elepsoid?

I have glanced quickly through the CoordinateSystemNode code. But it seems that it is just used for making it possible to provide osg with lat/lon and get the result in xyz. Or has it other purposes aswell?

--
Joakim Simonsson
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