Hi all,
about osgcluster is there an explanation somewhere on how to use it ?
The main idea is to have a server a client I suppose... But why the
client is waiting for a model as a parameter ?
I've tried to quickly run the sample, but did not succeed...
Is it possible to run the client and the server on the same machine ? 
I've tried: 
osgcluster -s wheel.osg => give me a dark screen (but without the model,
it doesn't run)
and on an other console (but same machine) 
osgcluster -m wheel.osg => show the wheel (but kill the client)

[I'm using openscenegraph 1.2.0-2+b1 form Debian package, but I tried
1.2 on Windows too]

I've read somewhere on the list that osg has been used in cave
environment...
Was it on the base of osgcluster ? Using complementary software like
diverse-vr.org ?
Hacking osgviewer (with a render to texture mapped onto a representation
of the environment) ?

I'll be glad to have more informations, if someone is using osg with
more than one machine...
 
Pierre.
 
Le vendredi 29 juin 2007 à 10:33 +0100, Robert Osfield a écrit :

> Hi Ben,
> 
> osgcluster will work with 2.0, but only once we'll need to add CMake
> support for its build first though... this was one item not ticked off
> before 2.0 I'm afraid.
> 
> The code itself should be fine though.
> 
> Robert.
> 
> On 6/29/07, Benoît Poulard <[EMAIL PROTECTED]> wrote:
> > Hi,
> > I need to make a simple viewer that working on multiple machine under OSG
> > 2.0.
> > Does anybody know if osgcluster works with OSG 2?
> >
> >
> > thank's
> > Ben
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> > http://openscenegraph.net/mailman/listinfo/osg-users
> > http://www.openscenegraph.org/
> >
> _______________________________________________
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> 

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email: [EMAIL PROTECTED]
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