I just love osg for all its quick little examples ;-)

You could may be just add into the on line help or some readme those 2
informations:
- osgcluster send keyboard events as well as camera data
(position/orientation).
- start first the master, then the clients (loading the same data).

It works fine now.

Thanks a lot.
Pierre.

Le vendredi 29 juin 2007 à 16:21 +0100, Robert Osfield a écrit :

> On 6/29/07, Ulrich Hertlein <[EMAIL PROTECTED]> wrote:
> > BOURDIN Pierre wrote:
> > > Le vendredi 29 juin 2007 à 12:52 +0200, Benoît Poulard a écrit :
> > > And if I load 2 différents models like an helo in the server and and
> > > wheel on the client (see screenshot), each application shows its own
> > > model, but the actions made on the master are forwarded on the client
> > > (like zooming etc..).
> >
> > osgcluster is the simplest way to implement a cluster. It only syncs the
> > camera position/orientation from the server to its clients. It does not
> > transmit models or node modifications across the network.
> 
> osgcluster does now send keyboard events as well as camera data.  Its
> not robust though, but could be made robust given a bit more time.
> 
> To stress what other replies have said osgcluster is the pretty well
> the simplicist way to get an osg database running over a cluster, its
> also the least sophisticated, least robust - its just a quick little
> example, not an attempt to provide a full scale solution.  There are
> lots of toolkits on top of the OSG that provide more sophisticated
> solutions - VR-Juggler and other VR toolkits integrated with the OSG
> and provide this functionality.
> 
> Robert.
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> 

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Pierre BOURDIN
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Av. Pascot BP 90449
66004 PERPIGNAN
tél: 04 68 56 80 18
fax: 04 68 55 03 86
email: [EMAIL PROTECTED]
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