I just love osg for all its quick little examples ;-) You could may be just add into the on line help or some readme those 2 informations: - osgcluster send keyboard events as well as camera data (position/orientation). - start first the master, then the clients (loading the same data).
It works fine now. Thanks a lot. Pierre. Le vendredi 29 juin 2007 à 16:21 +0100, Robert Osfield a écrit : > On 6/29/07, Ulrich Hertlein <[EMAIL PROTECTED]> wrote: > > BOURDIN Pierre wrote: > > > Le vendredi 29 juin 2007 à 12:52 +0200, Benoît Poulard a écrit : > > > And if I load 2 différents models like an helo in the server and and > > > wheel on the client (see screenshot), each application shows its own > > > model, but the actions made on the master are forwarded on the client > > > (like zooming etc..). > > > > osgcluster is the simplest way to implement a cluster. It only syncs the > > camera position/orientation from the server to its clients. It does not > > transmit models or node modifications across the network. > > osgcluster does now send keyboard events as well as camera data. Its > not robust though, but could be made robust given a bit more time. > > To stress what other replies have said osgcluster is the pretty well > the simplicist way to get an osg database running over a cluster, its > also the least sophisticated, least robust - its just a quick little > example, not an attempt to provide a full scale solution. There are > lots of toolkits on top of the OSG that provide more sophisticated > solutions - VR-Juggler and other VR toolkits integrated with the OSG > and provide this functionality. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Pierre BOURDIN I.M.E.R.I.R. Av. Pascot BP 90449 66004 PERPIGNAN tél: 04 68 56 80 18 fax: 04 68 55 03 86 email: [EMAIL PROTECTED] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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