HI Qasim, I'm not sure exactly what you after but there are Node::getParents(), getParentalPaths() and getWorldMatrices() methods that might offer you a bit of what you are after.
Robert. On 7/2/07, Qasim Mumtaz <[EMAIL PROTECTED]> wrote:
Hi. Here is the situation. I got a osg::Group* to a scene graph and I got a matrix transform of a child node (some where deep in hirarchy). How can I compare the matrix transform of the child node with all the parents, untill I find the matrix tranform of all of its parents ??? I hope I am making sense. Any help will be greatly appreciated. Looking forward Regards ________________________________ Moody friends. Drama queens. Your life? Nope! - their life, your story. Play Sims Stories at Yahoo! Games. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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