Hello,
I've got a problem (frame rates goes near 0 fps!) when I use a fragment
shader and when I enable GL_POINT_SMOOTH...
Does someone know something about this?
I've seen on another forum someone that have got the same problem, but no
solution was offered...
Best regards.
CABUT Benjamin
Resp. Technique
RSA Cosmos
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Fax: +33 (0)4 77 53 38 61
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