Hello,

    I've got a problem (frame rates goes near 0 fps!) when I use a fragment 
shader and when I enable GL_POINT_SMOOTH...

    Does someone know something about this? 

    I've seen on another forum someone that have got the same problem, but no 
solution was offered...

    Best regards.

    
CABUT Benjamin
Resp. Technique
RSA Cosmos
Tel: +33 (0)4 77 53 30 48
Fax: +33 (0)4 77 53 38 61

www.rsacosmos.com

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