Hi Patrick, On Thu, Feb 23, 2017 at 02:08:42PM +0000, Patrick Niklaus wrote: > Hey, > > The 5.6.0 release features some great new features. Most importantly > we now support the infamous issue > [#77](https://github.com/Project-OSRM/osrm-backend/issues/77): Routing > on generic weights, not only the duration. This increased our resource > usage quite a bit, so if you are running global deployments make sure > you have enough headroom before upgrading. The car profile makes use > of this new feature by penalizing turns onto restricted streets > (hov-only, `access=destination`) heavily. This makes sure we don't > route through them but still support starting/stopping from them. We
access=destination is IMHO a bad example for this. Penalizing those edges heavily will cause OSRM to very hard try to use the next possibility to leave the access=destination segments or to enter them at the very last possibility. The cost for using access=destination roads is not proportional to the amount of distance you travel on that road, but its a one time cost entering the road/segment/area. In the end most of the time access=destination based roads build a subgraph e.g. multiple interconnected roads and the area itself is access=destination. Flo -- Florian Lohoff f...@zz.de UTF-8 Test: The 🐈 ran after a 🐁, but the 🐁 ran away
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