I think your are confused about ACE. It might be single threaded but it
doesn't using polling. Instead it uses event based scheduling and state
machines. It is a very sophisticated, low overhead system. Check it out
before "dissing" it.

In the python arena Twisted is a single thread, event passed framework
and the BitTorrent client is written using it. I have also written an
application using it that have 5 services running at once and is a very
sophisticated p2p application (supporting multiple requests at once).

The reason I mentioned ACE at the start of all this was to point out you
can really make a sophisticated, high performance application without
much effort.

Chaz

Lemon Obrien wrote:
> you're speaking to people who have 15 years plus experience...i
> persoannly started coding professionally in 92, two years before the
> internet.
>  
> abstraction layer. abstraction layer...if it took a whole team to create
> ACE, Twisted, Whatever,...with years of testing...well; that's probably
> a case where too many cooks are in the kitchen...and after looking at
> ACE architecture...not to be harsh; but it looked disorganized; and
> seemed to suck...plus someone mention "single threaded" p2p and "single"
> threaded systems don't mix.
>  
> anyway...i don't believe in following rules laid down by IT people who
> do nothing but sit in cubicles.
> 
> */Antoine Pitrou <[EMAIL PROTECTED]>/* wrote:
> 
> 
>     Le jeudi 26 octobre 2006 à 12:28 -0700, Alex Pankratov a écrit :
>     > But average Linux/Windows coder with a good understanding of language
>     > standards (assuming C/C++) should be able to produce non-UI
>     abstraction
>     > layer *much* faster than it would take him to learn something like
>     ACE.
> 
>     Wow, it's a joke right?
> 
>     I can't help thinking how tedious it must be to workaround all the
>     various subtleties of each platform's network stack, API, threading
>     semantics etc. There is a reason why people decided to write ACE,
>     Twisted, apr... in the first place.
> 
>     Not to mention that software like ACE or Twisted has been in use and
>     actively maintained for years, and chances are they make the right
>     decisions in a lot of places. Not because their designers are genious,
>     but because they have actually been tested and fixed to work correctly
>     in a *lot* of situations.
> 
>     What are the odds that an "average Linux/Windows coder" would be able to
>     come up with the right decisions at the first attempt to code an network
>     abstraction library? At what cost?
>     Perhaps "average coder" has a special meaning in your mouth, because I
>     can't imagine how your claim can be realistic.
> 
>     Oh and by saying "Linux/Windows", you already leave out the BSDs, MacOS
>     X, and various other OS flavours (embedded stuff, etc.).
> 
> 
>     > Project leader who pushed for using ACE had no better option
>     > than to suggest purchasing paid support from ACE people.
> 
>     And how is that a problem exactly? Does your in-house "average coder"
>     work for free?
> 
>     If the same bug had occurred with an in-house developed library, who
>     could you have paid to solve the problem?
>     Answer: nobody, because nobody outside knows your library, and the guy
>     who coded is an "average coder" by your own words, so he would have a
>     very hard time debugging bizarre, erratic threading issues.
> 
>     The very fact that you could find someone to fix that - probably
>     specific or exotic - problem is highly positive.
> 
>     regards
> 
>     Antoine.
> 
> 
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> 
> 
> 
> You don't get no juice unless you squeeze
> Lemon Obrien, the Third.
> 
> http://www.tamago.us
> 
> 
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