"polling" -- polling is a good thing with p2p; LimeWire is trying to do polling; it reduces the number of threads...if you do one for udp, another for tcp, and another for network maintance, you already have three threads running; not even counting inteface...or any thread you'll have to spawn to do udp transfers, or searches...
 
yes i know "polling" is not the attractive way to create a server...but...in this case; i believe it's preffered.
 
just my opinion.

"Chaz." <[EMAIL PROTECTED]> wrote:
I think your are confused about ACE. It might be single threaded but it
doesn't using polling. Instead it uses event based scheduling and state
machines. It is a very sophisticated, low overhead system. Check it out
before "dissing" it.

In the python arena Twisted is a single thread, event passed framework
and the BitTorrent client is written using it. I have also written an
application using it that have 5 services running at once and is a very
sophisticated p2p application (supporting multiple requests at once).

The reason I mentioned ACE at the start of all this was to point out you
can really make a sophisticated, high performance application without
much effort.

Chaz

Lemon Obrien wrote:
> you're speaking to people who have 15 years plus experience...i
> persoannly started coding professionally in 92, two years before the
> internet.
>
> abstraction layer. abstraction layer...if it took a whole team to create
> ACE, Twisted, Whatever,...with years of testing...well; that's probably
> a case where too many cooks are in the kitchen...and after looking at
> ACE architecture...not to be harsh; but it looked disorganized; and
> seemed to suck...plus someone mention "single threaded" p2p and "single"
> threaded systems don't mix.
>
> anyway...i don't believe in following rules laid down by IT people who
> do nothing but sit in cubicles.
>
> */Antoine Pitrou <[EMAIL PROTECTED]>/* wrote:
>
>
> Le jeudi 26 octobre 2006 à 12:28 -0700, Alex Pankratov a écrit :
> > But average Linux/Windows coder with a good understanding of language
> > standards (assuming C/C++) should be able to produce non-UI
> abstraction
> > layer *much* faster than it would take him to learn something like
> ACE.
>
> Wow, it's a joke right?
>
> I can't help thinking how tedious it must be to workaround all the
> various subtleties of each platform's network stack, API, threading
> semantics etc. There is a reason why people decided to write ACE,
> Twisted, apr... in the first place.
>
> Not to mention that software like ACE or Twisted has been in use and
> actively maintained for years, and chances are they make the right
> decisions in a lot of places. Not because their designers are genious,
> but because they have actually been tested and fixed to work correctly
> in a *lot* of situations.
>
> What are the odds that an "average Linux/Windows coder" would be able to
> come up with the right decisions at the first attempt to code an network
> abstraction library? At what cost?
> Perhaps "average coder" has a special meaning in your mouth, because I
> can't imagine how your claim can be realistic.
>
> Oh and by saying "Linux/Windows", you already leave out the BSDs, MacOS
> X, and various other OS flavours (embedded stuff, etc.).
>
>
> > Project leader who pushed for using ACE had no better option
> > than to suggest purchasing paid support from ACE people.
>
> And how is that a problem exactly? Does your in-house "average coder"
> work for free?
>
> If the same bug had occurred with an in-house developed library, who
> could you have paid to solve the problem?
> Answer: nobody, because nobody outside knows your library, and the guy
> who coded is an "average coder" by your own words, so he would have a
> very hard time debugging bizarre, erratic threading issues.
>
> The very fact that you could find someone to fix that - probably
> specific or exotic - problem is highly positive.
>
> regards
>
> Antoine.
>
>
> _______________________________________________
> p2p-hackers mailing list
> [email protected]
> http://lists.zooko.com/mailman/listinfo/p2p-hackers
>
>
>
>
> You don't get no juice unless you squeeze
> Lemon Obrien, the Third.
>
> http://www.tamago.us
>
>
> ------------------------------------------------------------------------
>
> _______________________________________________
> p2p-hackers mailing list
> [email protected]
> http://lists.zooko.com/mailman/listinfo/p2p-hackers


_______________________________________________
p2p-hackers mailing list
[email protected]
http://lists.zooko.com/mailman/listinfo/p2p-hackers



You don't get no juice unless you squeeze
Lemon Obrien, the Third.

http://www.tamago.us
_______________________________________________
p2p-hackers mailing list
[email protected]
http://lists.zooko.com/mailman/listinfo/p2p-hackers

Reply via email to