On 14-Jul-99 Ralf Beckers wrote:

> I write some text to the window, when a user taps onto the screen, I
> scroll the text up/down a line. For archiving this is do the following:
> 
> - setting the text/lookupbuffers
> - getting a new line of text
> - erasing the screen
> - writing text in a loop onto the window.
> 
> But this is rather to slow.
> 
> Is there anyting like double buffering or s.th else, what would make it
> more "fluid" to the user?

I haven't done it myself, but here is a good article that covers double
buffering.  I suppose you could WndDrawChars to an offscreen window and then
just use WinCopyRectangle.  But why are you erasing the screen, why not just
WinScrollRectangle and just draw the new line that becomes visible.

http://oasis.palm.com/devzone/knowledgebasearticle.cfm?article_id=1148


/* Chris Faherty <[EMAIL PROTECTED]>, finger for PGP */

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