I just checked to see if it was just that form or not, so I told it to
FrmGotoForm(1000) {the original one which drew fine under StartApplication}
and it gave the same errors, so I guess it must be somewhere in the code,
but it looks like so many other samples I've seen :/
At 12:19 PM 6/8/2000 -0500, you wrote:
 >I [think] I have most of that stuff correctly(loaded the .rsrc file, .h in
 >the directory, etc)....it's giving me another warning now at the same
 >location, "Untitled" 1.0 has just read directly from low memory....if that
 >helps any...
 >
 >Thanks,
 >Ben
 >
 >At 09:39 AM 6/8/2000 -0700, you wrote:
 >>It may have to do with your form resource itself...if you're using a
 >>graphical resource editing tool (like Constructor), you may want to
 >>check the form boundaries and attributes. Also make sure your rsrc
 >>file is loaded into your project correctly (duh) and the header file
 >>is in with the source. If your debugger is stopping at FrmInit, then
 >>DrawForm isn't being reached, neither is FrmSetEventHandler, so your
 >>problem could also be with your EventLoop or SystemEventHandler/Menu
 >>EventHandler/etc. If nothing else, the FrmGotoForm call might be the
 >>culprit. You can recreate the FrmGotoForm by erasing and freeing
 >>up the current form, then sending a frmLoadEvent down to the EventLoop.
 >>As this is pretty much what FrmGotoForm does, I can't see how it could
 >>change anything, but it's worth a try if nothing else works, I guess.
 >>
 >>-Rus


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