I just checked to see if it was just that form or not, so I told it to
FrmGotoForm(1000) {the original one which drew fine under StartApplication}
and it gave the same errors, so I guess it must be somewhere in the code,
but it looks like so many other samples I've seen :/
At 12:19 PM 6/8/2000 -0500, you wrote:
>I [think] I have most of that stuff correctly(loaded the .rsrc file, .h in
>the directory, etc)....it's giving me another warning now at the same
>location, "Untitled" 1.0 has just read directly from low memory....if that
>helps any...
>
>Thanks,
>Ben
>
>At 09:39 AM 6/8/2000 -0700, you wrote:
>>It may have to do with your form resource itself...if you're using a
>>graphical resource editing tool (like Constructor), you may want to
>>check the form boundaries and attributes. Also make sure your rsrc
>>file is loaded into your project correctly (duh) and the header file
>>is in with the source. If your debugger is stopping at FrmInit, then
>>DrawForm isn't being reached, neither is FrmSetEventHandler, so your
>>problem could also be with your EventLoop or SystemEventHandler/Menu
>>EventHandler/etc. If nothing else, the FrmGotoForm call might be the
>>culprit. You can recreate the FrmGotoForm by erasing and freeing
>>up the current form, then sending a frmLoadEvent down to the EventLoop.
>>As this is pretty much what FrmGotoForm does, I can't see how it could
>>change anything, but it's worth a try if nothing else works, I guess.
>>
>>-Rus
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