Robert, >In the end, this is probably the way you will have to go.
OK; just didn't seem like it *should* have worked to uncompress it via BmpCompress(), unless I'm reading the docs wrong. >The color depth support is independent of the device capability, so as long >as the OS supports greater color depths, you can always create offscreen >windows/bitmaps of any color depth you like, provided there is enough >memory. OK. If I create an offscreen window with the bitmap, I may just as well use WinGetPixel() at that point and not need to copy it anywhere else. Just seemed like BmpCompress() should have been more efficient... >Is there any possibility that the uncompressed bitmap size exceeds available >memory? It's unlikely that is the problem, but I just wanted to make sure. Not in this case. >Hope this helps! Now that I know I can create a color bitmap window even on non-color devices (of at least OS 3.5), that will solve the problem. Thanks Doug -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
