> I think we can safely eliminate the "osc" from the names since there
> won't be a lot of overlap.  Also, since everything is a float, I
> think it makes sense to standardize on 0-to-1 range.  That's the
> standard range for amplitude, OpenGL colors, and the mapping library,
> and I think it makes sense to use it here.

That has got to be the first time I've seen someone suggest to make an
oscillator for audio that is not in the range [-1, 1].
Anyways, why not just allow the range to be specified.

Steve

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