I spoke too soon and, even though hovering awareness allowed me to do
something cool I wanted, I can't seem to get clicking area or click events
when in edit mode (oops).



Em sex., 4 de jul. de 2025 às 20:07, Alexandre Torres Porres <
[email protected]> escreveu:

> Just dropping back here to say I found a simple solution to query if the
> object is being hovered or not, and this helps me in this situation as it
> allows me to change the cursor if I'm close to the edges and then, if I
> stop hovering the object, I can change the cursor back to an arrow.
>
> Now I think I can easily resize the objects in a better way than Cyclone
> was doing.
>
> cheers
>
> Em sáb., 21 de dez. de 2024 às 07:29, Alexandre Torres Porres <
> [email protected]> escreveu:
>
>> Em sex., 20 de dez. de 2024 às 18:54, Day Rush <[email protected]>
>> escreveu:
>>
>>> My point being, something like a widget resize most likely gets handled
>>> entirely on the TCL side. Certainly a lot of it *must* be handled in TCL,
>>> so you're really going to have to work it from that end to get to a good
>>> answer. PD really only knows what the TCL code tells it.
>>>
>> Oh, definitely, sure! And I know of a solution already for handling
>> resizing in edit mode from Cyclone, as I pointed. I'm just now finally
>> diving into tcl/tk and trying to better understand how to handle it in Pd
>> and looking for better and easier solutions. I made progress already in
>> handling cursor management in run mode, but I'm afraid it won't be easier
>> than the Cyclone solution for edit mode though :/ again, this involves
>> creating a new window widget that you can assign a cursor to.
>>
>> Clicking on the object in edit mode and working with it is also happening
>> in cyclone/comment by the way, and there's lot's of tcl/tk code in there,
>> but managing cursor change for a resize operation does not seem trivial
>> without creating a window so far. Certainly not as trivial as doing it for
>> the run mode as I was able to find out.
>>
>> anyway, thanks for the input
>>
>
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