Hello,
being interested combining complex 3D scenery with realtime synthesis I
am working on a project interfacing the Crystal Space 3D engine with pd
with trivial netsend/netreceive events. Before that I done simular
things with custom OpenGL applications and pd but CS looks promising. I
am interested into the combination of SL and pd...
Cheers,
Malte
--
Malte Steiner
media art + development
-www.block4.com-
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