On Thu, 2007-10-11 at 18:55 +0200, IOhannes m zmoelnig wrote:

> 
> the next thing is to synchronize your trigger events with the gem-rendering.
> 

while we are at: is there some way to hardsync Gem's framerate with the
screen refresh rate? 
i noticed, that when using [gemwin <screenrefreshrate>], both are quite
in synch, but not really. i made a patch, that shows a part of an image
with a very width. now, when scrolling the image from right to left with
a counter, that is hardsynced to [gemhead], i still see some glitches,
the scrolling is not stable in movement. 
wouldn't it be cool, to have an option for [gemwin], that automatically
hardsyncs it to screen refresh rate? [gemwin -1] ? is it possible at all
to get 'screen clock' (i don't know how this is called correctly) on
every os?

roman




                
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