hello, i don't really understand. can you post your patch? if you have only 1 light source that is inside the geo, then it's possible that you can see insite the geo, but you don't have any light outside of the geos. in french : tu eclaire seulement l'interieur, lexterieur reste ds le noir.
so you can try to add an ambient light in the gemchain of this particular geo. just a gues. cyrille Jerome Tuncer a écrit : > So I guess nobody's done it yet (: > > ++ > > > Jé > > Jerome Tuncer a écrit : >> Hi list ! >> >> For a theatre play I'm working on, I'm trying to implement lighting that >> emanates from an object in a GEM scene. The light I want is of the >> punctual topography so I'm quite satisfied with the plain [light] object >> but the only thing is that when I use [translateXYZ] to put the light >> source inside the Geo I want that light to emanate from, it just makes >> that particular Geo disappear, which I don't want. >> >> Does anyone sees the problem and has a potential solution or idea ? >> >> Cheers for the new year ! >> >> More news very soon. >> >> ++ >> >> >> >> Jé >> >> >> _______________________________________________ >> PD-list@iem.at mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >> >> > > > _______________________________________________ > PD-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > _______________________________________________ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list