Yeah, I'd definitely be in to help with this! Cheers Luke On Feb 2, 2008 5:04 PM, Hans-Christoph Steiner <[EMAIL PROTECTED]> wrote: > > Yeah, I'd love to help out where I can. I was really bummed that > Elephants Dream didn't use FOSS for sound, I think they didn't try > hard enough. I've done a lot of very reliable installations using > Pd, if it is good enough for the NY Times lobby, it's good enough for > Blender. :) > > I think that people could use multiple platforms to work on Pd > patches, I think for the most part Pd-vanilla/Pd-extended let's you > work very much in a cross-platform way. The key to making this work > is having a point person, so if someone is willing to be the lead and > manage everything, then I think we have a strong proposal. > > By the way, is the Pablo Martin on the Apricot team caedes (who has > done some work with PDP)? > > .hc > > > On Feb 2, 2008, at 3:26 PM, Dafydd Hughes wrote: > > > I'd love to take part, although I'm not on Studio64. Is there any > > reason it wouldn't be compatible between S64 and say Ubuntustudio? > > > > I agree - super cool opportunity. > > > > cheers > > dafydd > > > > On Feb 2, 2008 2:53 PM, <[EMAIL PROTECTED]> wrote: > >> I agree, and have more or less reached the stage where I could > >> sound design > >> an entire small film in Pd. > >> > >> Time is obviously a factor and if I were to do this it would > >> really need > >> a few other volunteers who were enthusiastic about it (sound > >> design for > >> such a feature could be a challenging project) > >> > >> Anyway, what stuck me was something (I think it was) Dan James > >> said about > >> Elephants Dream; - that despite the visuals being entirely FOSS > >> the soundtrack had to employ Windows/non-free components because of a > >> lack of reliable sound tools and skills. That reflects on us all > >> rather > >> badly of course. > >> > >> Let's say the Blender Apricot team were amenable to the idea and > >> we could > >> reach a concensus to using the new film as a vehicle to showcase > >> Pd, would anybody > >> else like to be involved in a sound design team using Pd 0.40 on > >> 64Studio with > >> a Python interface to the event stream? Or maybe Lua would be our > >> timeline/event glue. > >> > >> I am of course open to other suggestions or to supporting another > >> team with radically different ideas, but this is how it would work > >> best for me. > >> > >> andy > >> > >> > >> > >>> This sounds like a great opportunity for Pd, especially considering > >>> that Pd is the sound engine in the game Spore. > >> > >> .hc > >> > >> On Feb 1, 2008, at 7:09 PM, olme wrote: > >> > >>> seeing this: http://apricot.blender.org/?p=59 , I had the idea that > >>> somebody could do it efficiently with generated sound dezign (like > >>> brilliantly discussed earlier here by andy - obiwannabe.co.uk ) > >>> > >>> In short : Blender Instituut search for a sound designer for the > >>> upcoming opensource game codenamed "apricot". > >>> > >>> I'm in no way related to this instituut or project, just that I > >>> thought > >>> it could interrest someone that is developping on pd for games, as > >>> this > >>> one is already promised some exposure in the opensource/free > >>> software > >>> world, in the CGI world (with the short film produced right now : > >>> see > >>> peach.blender.org ) and in the game world (it will surely make some > >>> lines in game magasines) ... > >>> > >>> I think those working for this project "in the front line" are > >>> payed, so > >>> it could be a good incentive to have some kind of opensource > >>> exemple of > >>> a current game made with pd. > >>> > >>> Blender Game Engine has already been used with pd through py-OSC, > >>> but > >>> this project use the CrystalSpace Game Engine... I don't know about > >>> the > >>> connectivity, but as CS use python, it's maybe just some lines > >>> away.... > >>> > >>> I would be interrested to see the result anyway ... as I'm not > >>> able to > >>> do it myself ... > >>> > >>> Ol.me > >>> http://www.ogeem.be > >>> > >>> _______________________________________________ > >>> PD-list@iem.at mailing list > >>> UNSUBSCRIBE and account-management -> http://lists.puredata.info/ > >>> listinfo/pd-list > >> > >> > >> > >> --------------------------------------------------------------------- > >> --- > >> ---- > >> > >> News is what people want to keep hidden and everything else is > >> publicity. - Bill Moyers > >> > >> > >> > >> _______________________________________________ > >> PD-list@iem.at mailing list > >> UNSUBSCRIBE and account-management -> > >> http://lists.puredata.info/listinfo/pd-list > >> > >> _______________________________________________ > >> PD-list@iem.at mailing list > >> UNSUBSCRIBE and account-management -> http://lists.puredata.info/ > >> listinfo/pd-list > >> > > > > > > > > -- > > www.sideshowmedia.ca > > skype: chickeninthegrass > > > > ------------------------------------------------------------------------ > ---- > > All information should be free. - the hacker ethic > > > > > > > _______________________________________________ > PD-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list >
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