I tried that too, with a set of new patches and it was quite fast (although I think not as fast as luagl), but I already have a lot of old interactive object patches that I wanted to use. they have mouseover handling and also store textinformation. actually it is a question of performance. I want as many as possible objects and need to find the fastest solution. marius.
Roman Haefeli wrote: > hi marius > > sorry to switch in so late, but let me mention another approach. if you > only have numeric arguments for your abstractions, you could > alternatively still use [repeat] and read the different values from > a/several table/s. that is what i usually do, when i need - let's say - > 1000 cuboids at different positions with different colours. like this > you wouldn't need thousands of instances of a certain abstraction, but > only one, where you send thousands of messages to for each frame. > > don't know, if this would work for what you want, though... > > roman > > > > On Thu, 2008-04-10 at 13:47 -0400, marius schebella wrote: >> thanks for all the answers, I guess I am really looking for something >> like actionscript for pd, based on lua or python. I understand that all >> of the suggested solutions are working, but all have some minor >> downsides, or overheads (of coding) or dynamic restrictions. >> marius. >> >> Thomas Grill wrote: >>> Hi Marius, >>> i've used py and dyn~ in combination for such stuff many times. >>> With that many objects it makes probably sense to put the abstractions >>> in subpatches (e.g. 30 subpatches with 100 objects each) as pd has >>> problems with many objects in one canvas. >>> gr~~~ >>> >>> Am 10.04.2008 um 18:10 schrieb marius schebella: >>> >>>> hi, >>>> i need to create a lot of instances (let's say 3000) of a gem >>>> abstraction. each instance has to hold it's own variables, so it is >>>> difficult to work with repeat. >>>> In the past I always used pd-messages to create these objects, but I >>>> have the feeling that it would be faster and easier to do in a scripting >>>> language like lua. >>>> are there any plans to support scripting of pd objects (in this case gem >>>> objects) within lua or any other scripting language? >>>> marius. >>>> >>>> _______________________________________________ >>>> PD-list@iem.at mailing list >>>> UNSUBSCRIBE and account-management -> >>>> http://lists.puredata.info/listinfo/pd-list >>> >> >> _______________________________________________ >> PD-list@iem.at mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list > > > > > ___________________________________________________________ > Der frühe Vogel fängt den Wurm. Hier gelangen Sie zum neuen Yahoo! Mail: > http://mail.yahoo.de > > _______________________________________________ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list