Hans-Christoph Steiner wrote:
> 
> My guess is because pix_buffer stores uncompressed frames, which are 
> much bigger.  But I could be wrong.

you could store the pixes in YUV-format, which will double the amount of 
images you can store in a given memory (the default is RGBA)
(either send the [colorspace YUV( to the [pix_film] or use [pix_yuv] 
just before the [pix_buffer_write])

if you think that the bottleneck is the harddisk access, you could also 
try to read the film from a RAM-disk (if such a thing exists on w32)

fgmasdr
IOhannes

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