Try with this parameters.
I prefer to use [iLine2D] than [iSeg2D] because the 6th argument (depth) will force the ball to 'come back' all the line long and not the segment long (if i'm right).
++

Jack

Attachment: shaker.pd
Description: Binary data


Le 10 déc. 08 à 22:35, jörg brinkmann a écrit :

hello pdlers,

the pmpd library is superfun to play with.

but i need some help with my simple patch (shaker)

does someone knows, why the balls in my patch sometimes fall out of the shaker ?

(this happens when you shake it too hard)

thanks for any help !

greetz







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