then use iLine instead of iSeg : they are infinitly long.

Cheers,
Damien.



jörg brinkmann a écrit :
> thank you veryvery much Jack :)
>
> they are not falling out of the corners anymore. nice
>
> but is it possible to never let the balls come across the border ?
> (this happens when you shake very drastically)
>
> P.S.: if someone has some own pmpd examples to share. that would be great
>
>
>
>
>
> -------- Original-Nachricht --------
>   
>> Datum: Wed, 10 Dec 2008 23:50:24 +0100
>> Von: Jack <[EMAIL PROTECTED]>
>> An: "jörg brinkmann" <[EMAIL PROTECTED]>
>> CC: pd-list@iem.at
>> Betreff: Re: [PD] need help with pmpd
>>     
>
>   
>> Try with this parameters.
>> I prefer to use [iLine2D] than [iSeg2D] because the 6th argument  
>> (depth) will force the ball to 'come back' all the line long and not  
>> the segment long (if i'm right).
>> ++
>>
>> Jack
>>
>>     
>
>   

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