then use iLine instead of iSeg : they are infinitly long. Cheers, Damien.
jörg brinkmann a écrit : > thank you veryvery much Jack :) > > they are not falling out of the corners anymore. nice > > but is it possible to never let the balls come across the border ? > (this happens when you shake very drastically) > > P.S.: if someone has some own pmpd examples to share. that would be great > > > > > > -------- Original-Nachricht -------- > >> Datum: Wed, 10 Dec 2008 23:50:24 +0100 >> Von: Jack <[EMAIL PROTECTED]> >> An: "jörg brinkmann" <[EMAIL PROTECTED]> >> CC: pd-list@iem.at >> Betreff: Re: [PD] need help with pmpd >> > > >> Try with this parameters. >> I prefer to use [iLine2D] than [iSeg2D] because the 6th argument >> (depth) will force the ball to 'come back' all the line long and not >> the segment long (if i'm right). >> ++ >> >> Jack >> >> > > _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list