hello filipe,

i've made lot's of new stuff for obj exporting, but did not announce them since 
no one was interested until now
you should have asked!

what i curently use is an abstraction.
i need to polish it a bit if i had to share it, but the way to use it is :
create a patch like you are used to, using rotate / translate / repeat / etc
replace the "square" object with "obj_square" object
(need work for the other primitive, but nothing complex)
create and bang a obj_exporter object and that's it!

Cyrille


Le 22/08/2010 21:56, philippe boisnard a écrit :
Hello Cyril

Nicolas told me that.
Here is only an abstract and not an object.
we searched the object [cube2obj] but have not not found.
I'm interresting
but I can't create object.

but jI try to create an abstract which would recover all data from a
complex figure polygne is iterative :
for example after iteration :
[t b a]
I I
[100( I
I I
[until] I
[gemlist]


since 3d printing is now very popular, Gem can be a good way to create
models.
Yes it's exactly my way


br

p


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