Have a look at this patch...
++

Jack



Le lundi 31 janvier 2011 à 16:53 +0100, Matteo Sisti Sette a écrit :
> Hi,
> 
> I get some strange behaviour with the attached patch which is basically:
> 
> [gemhead]
>   |
>   |
>   |    [0 0 0 1   1 0 0 1   0 1 0 1   0 0 1 1 (
>   |     |
> [pix_set]
>   |
>   |  |  \   // numbox attached to the second i.e. "common" inlet
>   |   |
> [pix_gain 1]
>   |
> [pix_texture]
>   |
> [rectangle]
> 
> 
> 1) When I send a new value to pix_gain's inlet, the output is not 
> updated until I re-send the pixel color values to pix_set.
> 
> 2) If I modify the pix_gain object and change its creation argument 
> (which means the object is recreated), the pix_set seems to be reset as 
> well: the rectangle resets to white, as if the pix_set objet was 
> recreated. I have to re-send the pixel values to pix_set. After doing 
> this, the pixel colors are as expected and the gain is applied correctly
> 
> 
> Why doesn't the pix_gain update its output when a new value of the gain 
> is applied?
> 
> Why does pix_set reset when I recreate the pix_gain object?
> 
> Is all this expected behaviour and I am missing something?
> 
> thanks
> m.
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