Thank you! Great news installed it and playing with it. Very good.

Lorenzo.

On 17/02/2012 21:02, Hans-Christoph Steiner wrote:

http://at.or.at/hans/blog/2012/02/17/new-editing-feature-of-pd-extended-0-43-now-in-beta/

The Pd-extended 0.43 release has been brewing an extra long time, about 18 
months now, mostly because there are lots of big improvements, and we wanted to 
make sure we got it right, so your patches all work, but the improvements all 
shine. Its now solidly beta, so we’re looking for testers. Download a nightly 
build to try here:

http://autobuild.puredata.info/auto-build/latest/

First off, the pd-gui side of Pd has been re-written from scratch. When you run 
Pd, you are actually running two programs: pd is the core engine and pd-gui is 
the GUI. Since basically all computers now come with multiple CPU cores, this 
means that pd-gui will usually run on a separate CPU core than pd, so they 
don’t step on each other’s toes. pd can entirely take over its own core. If you 
want to make your patch use more CPU cores, then check out the [pd~] object 
introduced in the last release (0.42.5).

pd still handles some of the GUI stuff, but we are working on splitting that 
out for the 0.44 release. That is a big chunk of work but it will also bring 
big gains. In particular, it means that it will be possible for people to write 
their own GUIs for Pd, covering not just the display of the patch, but also the 
editing, and everything else. You like OpenFrameworks, python, iOS, JUCE, Qt, 
etc.? Write your own pd-gui using the toolkit of your choice. That’s the idea 
at least. That will take a solid chunk of work, so we are looking for people to 
join that effort.

There are so many ideas for making a better editing experience in Pd, this 
release makes big strides to address the editing experience. There are new 
features like Magic Glass, Autotips, Autopatch and Perf Mode, all available on 
the Edit menu.

• Magic Glass let’s you magically see the messages as they pass through the 
cords. Just turn it on and hover above a cord, and you’ll see the messages as 
they go by. You can even look at signal/audio cords.

• Autotips gives you tips about what an object does, what its inlet expects, 
and what comes out of the outlets.

• Autopatch mode automatically connects objects as you create them.

• Perf Mode, is a mode for performance that makes it harder to accidentally 
close windows that are part of your performance.

The Pd Window is also majorly overhauled. First of all, its fast. Much much 
faster than the old one. You can now print thousands of messages per second to 
the Pd Window and still edit your patch. No more will an accidental dump of 
info cause the GUI to freeze up (well, ok, maybe if you send 10,000 
messages/second but that is a way too many). There are also now 5 levels of 
printing messages to the Pd Window: fatal, error, normal, debug, all. If you 
are only interested in fatal errors, switch the Pd Window to 0 – fatal, and 
you’ll only see the worst problems. You want to see every single message to 
debug? Switch to 4 – all, and you’ll get the whole firehose.

There is also the new log library, which lets you easily send messages for 
those different levels. And all messages logged with the objects from the log 
library are clickable: when you Ctrl-Click or Cmd-click (Mac OS X) on the line 
in the Pd Window, it’ll pop up the patch where the message came from, and 
highlight the specific object that printed it. That even works for many 
messages from other objects as well.

The Pd Window also includes very basic level meters for monitoring the input 
and output levels. And for those who want to play with the GUI in realtime, you 
can type Tcl code in the Tcl entry field, and directly modify and probe the 
running GUI.

One thing that you can do now is customize the GUI using GUI plugins. You can 
change all sorts of colors, some fonts, and many behaviors. Want to create a 
new object when you triple-click? Try the tripleclick example plugin Want to 
make the patch cords disappear when you leave Edit Mode? Check out the “only 
show cords in edit mode” example. Those are the simple ones. There is also Tab 
Completion, a search engine for the docs, a category browser for the 
right-click menu, a buttonbar for creating objects, and more.

You can find many GUI plugins in the new section of the downloads page as well 
as documentation for making your own. What kind of GUI plugin will write?



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