Hi list,
copying here a puredata forum post which remained unanswered- hope someone can
help :)
after searching around the forums and the net I decided to post this question
here.. I'm using PD as the audio engine for a mobile game (using libpd, and
therefore "only" Vanilla objects).
This is very exciting, and I'm exploring all the possibilities for composition
and realtime sound generation. One big thing I wanted to include is the
possibility of reading midi files inside the patch, and pipe the data to
envelopes and oscillators accordingly. Extended apparently has the "seq"
object, but how about Vanilla? Is there a way to "import" a .mid file into a
patch?
Thank you all for helping a greenhorn out :=)
Filippo
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