Hi list,

copying here a puredata forum post which remained unanswered- hope someone can 
help :)

after searching around the forums and the net I decided to post this question 
here.. I'm using PD as the audio engine for a mobile game (using libpd, and 
therefore "only" Vanilla objects).

This is very exciting, and I'm exploring all the possibilities for composition 
and realtime sound generation. One big thing I wanted to include is the 
possibility of reading midi files inside the patch, and pipe the data to 
envelopes and oscillators accordingly. Extended apparently has the "seq" 
object, but how about Vanilla? Is there a way to "import" a .mid file into a 
patch?

Thank you all for helping a greenhorn out :=)


Filippo
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