Thanks everyone for the suggestions [polygon_smooth] helps much. 09.SnapshotSaveHD looks like it could be what I need but it has me a bit stumped. I will try to connect it into my Gem scene but any tips would be welcome
Thanks again for the feedback! On 11 Apr 2013, at 14:00, Jack <j...@rybn.org> wrote: > Le 11/04/2013 14:30, Alan Brooker a écrit : >> Hi >> II am use Gem to create some 3d artworks I planning to have printed for >> framing/postcards etc.- would be grateful for any advice on way to save high >> quality/large images from the Gem window? Ways to achieve Anti aliasing (is >> this only for Nvidia graphics?), smoothing of edges and such. >> Thanks for the advice all, much appreciated. >> Alan >> >> >> _______________________________________________ >> Pd-list@iem.at mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list > > Hello Alan, > > Have a look in examples section in Gem (from the help panel). There is > '02.advanced/09.SnapshotSaveHD.pd'. > There is no Anti aliasing, but after you can reduce the size of the picture > with a software like Gimp to get something smooth. > Or it is possible to use supersampling anti aliasing with two or more > framebuffer, but you need a good graphic card for that. > Hope '09.SnapshotSaveHD.pd' will work for you. > ++ > > Jack > > > _______________________________________________ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list
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