Thanks everyone for the suggestions [polygon_smooth] helps much.  
09.SnapshotSaveHD looks like it could be what I need but it has me a bit 
stumped. I will try to connect it into my Gem scene but any tips would be 
welcome

Thanks again for the feedback!



On 11 Apr 2013, at 14:00, Jack <j...@rybn.org> wrote:

> Le 11/04/2013 14:30, Alan Brooker a écrit :
>> Hi
>> II am use Gem to create some 3d artworks I planning to have printed for 
>> framing/postcards etc.- would be grateful for any advice on way to save high 
>> quality/large images from the Gem window? Ways to achieve Anti aliasing (is 
>> this only for Nvidia graphics?), smoothing of edges and such.
>> Thanks for the advice all, much appreciated.
>> Alan
>> 
>> 
>> _______________________________________________
>> Pd-list@iem.at mailing list
>> UNSUBSCRIBE and account-management -> 
>> http://lists.puredata.info/listinfo/pd-list
> 
> Hello Alan,
> 
> Have a look in examples section in Gem (from the help panel). There is 
> '02.advanced/09.SnapshotSaveHD.pd'.
> There is no Anti aliasing, but after you can reduce the size of the picture 
> with a software like Gimp to get something smooth.
> Or it is possible to use supersampling anti aliasing with two or more 
> framebuffer, but you need a good graphic card for that.
> Hope '09.SnapshotSaveHD.pd' will work for you.
> ++
> 
> Jack
> 
> 
> _______________________________________________
> Pd-list@iem.at mailing list
> UNSUBSCRIBE and account-management -> 
> http://lists.puredata.info/listinfo/pd-list
_______________________________________________
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list

Reply via email to