hello,
there is no software limitation.
memory of your gpu is the limitation.
if it's for non real timerecording, you can try rendering in a big famebuffer, 
it's possible that it use less memory than the main Gem window.
if it's not enought, you can still move camera to render only part of the 
images and add them together latter.
there is an example in 02.advanced/09.snapshot

if it's for real time use, then you'll need an other computer.

cheers
c



Le 01/10/2013 05:43, David Schaffer a écrit :
Hi there,

        I was wondering if there was a software limitation to a GEM window 
size, or if it was just a matter of graphics card horsepower. I'm on a 2 years 
old macbook pro, driving an *NVIDIA GeForce GT 330M 512 MB* chip and I'm having 
trouble creating a window bigger than 7000*5000 pixels. Values exceeding these 
will end up in a blank window (no console message). I would definitely need 
some insights about how to create BIG pictures in GEM. Thank you very much for 
your help.

D.S

http://www.flickr.com/photos/schafferdavid/

http://audioblog.arteradio.com/David_Schaffer/



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