cool, but do you know how to implement cyclone's [allpass~] with it? It's really unclear to me what is the relation of this pass filter with the one you can generate with biquad coefficients, or with raw poles/zeros objects for that matter.
Well, one way or another, it's also unclear to me how to do it with delay lines. seems that it is related to a comb filter, right? cheers 2013/10/2 Chris Clepper <cgclep...@gmail.com> > Allpass for reverb is easy to do with delwrite~ and vd~. I used 32 of > them today to recreate a famous 'deep space' reverb. > > > On Wed, Oct 2, 2013 at 1:53 AM, Alexandre Torres Porres > <por...@gmail.com>wrote: > >> hi there, i see the biquad's coefficients can be set as an allpass >> filter, generated by frequency and "Q" parameters. But can it do the same >> as cyclone's [allpass~] filer? If yes, them how since the parameters for >> [allpass~] are different (delaytime and such). >> >> One way or another, I guess that my real question is: how to implement >> [allpass~] from vanilla objects? >> >> thanks >> >> _______________________________________________ >> Pd-list@iem.at mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >> >> >
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