i hope i guess i figured it out on how to implement it with delay lines. see attachment. And I realize you can't do this with [fexpr~] or [biquad~] because the sample delay length is kinda big for that, right?
cheers 2013/10/3 Alexandre Torres Porres <por...@gmail.com> > cool, but do you know how to implement cyclone's [allpass~] with it? > > It's really unclear to me what is the relation of this pass filter with > the one you can generate with biquad coefficients, or with raw poles/zeros > objects for that matter. > > Well, one way or another, it's also unclear to me how to do it with delay > lines. > > seems that it is related to a comb filter, right? > > cheers > > > 2013/10/2 Chris Clepper <cgclep...@gmail.com> > >> Allpass for reverb is easy to do with delwrite~ and vd~. I used 32 of >> them today to recreate a famous 'deep space' reverb. >> >> >> On Wed, Oct 2, 2013 at 1:53 AM, Alexandre Torres Porres <por...@gmail.com >> > wrote: >> >>> hi there, i see the biquad's coefficients can be set as an allpass >>> filter, generated by frequency and "Q" parameters. But can it do the same >>> as cyclone's [allpass~] filer? If yes, them how since the parameters for >>> [allpass~] are different (delaytime and such). >>> >>> One way or another, I guess that my real question is: how to implement >>> [allpass~] from vanilla objects? >>> >>> thanks >>> >>> _______________________________________________ >>> Pd-list@iem.at mailing list >>> UNSUBSCRIBE and account-management -> >>> http://lists.puredata.info/listinfo/pd-list >>> >>> >> >
allpass.pd
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