i don't understand the question.
delwrite/delread emulate a tape delay, where the write pointer did not move, 
it's the read pointer (delread) that can move.

anyway, I did not fully test this patch neither. I just made it because I 
prefer to patch than to complain.

cheers
c


Le 23/11/2016 à 19:47, Matt Barber a écrit :
​Ha ha ha! Great. I'm not sure if that would ever have occurred to me.​ I 
didn't check rigorously, but does it move the write pointer back to where it 
started?

On Wed, Nov 23, 2016 at 1:40 PM, cyrille henry <c...@chnry.net 
<mailto:c...@chnry.net>> wrote:


    here is a vanilla way to clear a delay line.
    cheers
    c

    Le 23/11/2016 à 18:59, Matt Barber a écrit :

        I don't know about average, but I have heard "longest delay I use is maybe 
30-60 seconds" a few times. The bass piece I presented at PdCon has up to 30 seconds 
of delay for a complex mensuration/transposition canon, and it would be very useful to be 
able to clear it for rehearsal purposes.

        On Wed, Nov 23, 2016 at 12:35 PM, Jonathan Wilkes <jancs...@yahoo.com 
<mailto:jancs...@yahoo.com> <mailto:jancs...@yahoo.com 
<mailto:jancs...@yahoo.com>>> wrote:

            > In this case, I'd probably rather see a hybrid approach where a second 
buffer is already waiting. Then you could give "clear 300", and it would switch to 
the empty buffer immediately while guaranteeing that the other one is clear in 300ms. But 
this is maybe too complicated for the user, and uses too much memory?



            Matt,
            In the user reports, what is the average size of the buffer?  Are 
we really talking about buffers greater than, say, 1000ms?

            This sounds like premature optimization to me.

            -Jonathan


            On Tue, Nov 22, 2016 at 7:32 AM, Ivica Bukvic <i...@vt.edu <mailto:i...@vt.edu> 
<mailto:i...@vt.edu <mailto:i...@vt.edu>>> wrote:

                For clear, I can imagine having a second empty memory buffer 
being created while delay continues to use the populated one until the memory 
allocation is complete. At that point a simple change in the pointer should 
suffice, after which the old buffer gets trashed. This would break determinacy, 
so perhaps a separate argument could be used to enable this option in which 
case the object could get another outlet that sends a bang when the procedure 
is complete.
                Best,
                --
                Ivica Ico Bukvic, D.M.A.
                Associate Professor
                Computer Music
                ICAT Senior Fellow
                Director -- DISIS, L2Ork
                Virginia Tech
                School of Performing Arts – 0141
                Blacksburg, VA 24061
                (540) 231-6139 <tel:%28540%29%20231-6139>
                i...@vt.edu <mailto:i...@vt.edu> <mailto:i...@vt.edu 
<mailto:i...@vt.edu>>
                www.performingarts.vt.edu <http://www.performingarts.vt.edu> 
<http://www.performingarts.vt.edu/ <http://www.performingarts.vt.edu/>>
                disis.icat.vt.edu <http://disis.icat.vt.edu> 
<http://disis.icat.vt.edu/>
                l2ork.icat.vt.edu <http://l2ork.icat.vt.edu> 
<http://l2ork.icat.vt.edu/>
                ico.bukvic.net <http://ico.bukvic.net> <http://ico.bukvic.net/>

                On Nov 22, 2016 00:07, "Matt Barber" <brbrof...@gmail.com 
<mailto:brbrof...@gmail.com> <mailto:brbrof...@gmail.com <mailto:brbrof...@gmail.com>>> 
wrote:

                    Hi list; thanks for a wonderful PdCon (to Stevens and NYU 
people especially).

                    I had a quick chat with Miller after the "future of Pd" discussion. I 
told him there is one feature I've heard Pd users ask for many times: a "clear" method 
for [delwrite~]. A [delwrite~] resize method is something I've heard brought up a number of times 
as well, but I didn't mention it.

                    Each of these has a runtime cost that could disrupt the 
realtime dsp calculation. Clearing a [delwrite~] is a linear-time operation, 
and for long delay lines it could cause audio dropouts; resizing is more 
problematic because it's not clear what to do with samples already in the delay 
line – probably it would need to be cleared as well, which would take even more 
time (although there is already an indirect resize function when sample rate is 
changed).

                    On the other hand, Pd arrays can be resized and cleared 
(const 0) ad libitum, which is more or less the same operation. We usually tell 
users 'do this at your own risk when computing audio.'

                    So what is the main difference? I think it's that 
[delwrite~] is a tilde object that is supposed not to cause dropouts on its 
own. If clearing it could cause a dropout, there are reasons for thinking of 
that as a bug rather than simply a risk.

                    Is there a compromise procedure? We could add an option to spread the clearing out over 
time. For instance "clear 5000" would mean "clear the delay line over the next 5000 ms." 
A second argument would let the user choose whether to preferentially preserve the most recent samples or the 
oldest samples. Given only a time argument, default would be to preserve oldest samples (less work has to be 
done overall since the write pointer would also be filling the line with zeroes). Without a time argument 
(i.e. "clear" with no arguments), the default would be to clear it immediately with the 
understanding that there could be a possible dropout.

                    A broader topic for another time would be "what Pd operations 
are/should be realtime, and which are best at load time?"

                    Thoughts?

                    Matt

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