Em qui., 7 de mar. de 2024 às 00:27, Christof Ressi <i...@christofressi.com> escreveu:
> (BTW, the equivalent SuperCollider object would be DiskIn UGen + > Buffer.cueSoundFile; there you don't even have the chance to skip the > buffering step.) > This is a much better design. I don't mind the latency, but I'd really like to tell the object to just play and it can then work out when it is ready and start doing it :) In fact, I would like to suggest a new "play" message, that would do exactly this: "open" + "start', making sure there are no dropouts... Seems like a job to you by the way ;)
_______________________________________________ Pd-list@lists.iem.at mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list