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> >There are plug-ins (e.g. Quite's own Quite Revealing) that 
> can convert
> >spot to process later....
> 
> Is such a tool also able to convert a shfill object that is 
> based on spot
> colors that need to be simulated?

Yes, Quite Revealing can convert all kinds of pattern and
shading.  The main limitation is that it won't convert one
spot colour in a DeviceN group to process, while leaving
another unconverted.  In shading terms, if you had a shading
from Spot Red to Spot Green, you would have to convert both
or neither to process.

Yes, it does indeed need a function evaluator, and a shading 
parser, and is a pretty substantial volume of code. Our
function evaluator is around 10,000 lines of code, and there
must be a good few companies that have now had to develop
one... I did suggest to Adobe that they include a function
evaluator API into the SDK, but it never happened.

Aandi

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