I would put it on github.
I’m still using PDL, but I’m sorry to admit I’ve never really used SciPDL.
I’ve got too much custom stuff around.
> On Aug 25, 2018, at 9:09 PM, Karl Glazebrook via pdl-general
> <[email protected]> wrote:
>
> opinion/advice? defeaning silence! Maybe you are all using numpy now :)
>
>
>> On 30 Jul 2018, at 6:23 pm, Karl Glazebrook via pdl-general
>> <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>> I am happy to try adding other modules, yes it is supposed to be a kitchen
>> sink.
>>
>> I’d like to know first who else on this list wants these things?
>>
>>
>> I think I should put the file on github. Probably I should a special
>> repository under ‘PDL porters’ to avoid polluting the main folder? Or is
>> there an alternative github means to associate binary files with projects?
>>
>>
>> Karl
>>
>>
>>
>>
>>> On 29 Jul 2018, at 4:26 am, Chris Marshall <[email protected]
>>> <mailto:[email protected]>> wrote:
>>>
>>> TriD is not deprecated and will be built if you have the OpenGL module
>>> installed. Since the SciPDL is a basic kitchen sink for PDL on MacOSX, I
>>> think it would be nice to have trid, gnuplot and prima available. More
>>> power to you that you have PGPLOT as well.
>>>
>>> Although PDL development is done at github now, we can still use the files
>>> option at sf.net <http://sf.net/> for SciPDL. Which reminds me that I was
>>> forgot to push a PDL-2.019 release for sf.net <http://sf.net/> downloaders.
>>> I can put SciPDL there as well.
>>>
>>> --Chris
>>>
>>> On 7/27/2018 22:45, Karl Glazebrook via pdl-general wrote:
>>>>
>>>>
>>>> Thanks. I have never built it with gnuplot or prima, but could consider
>>>> that by popular demand. I think the TriD is now deprecated?
>>>>
>>>> Karl
>>>>
>>>>
>>>>
>>>>
>>>>> On 28 Jul 2018, at 4:43 am, Sergey Kolychev
>>>>> <[email protected]
>>>>> <mailto:[email protected]>> wrote:
>>>>>
>>>>> Hi Karl,
>>>>>
>>>>> Works on MacOS Sierra, 10.12.6, I tried following demos (marked ones that
>>>>> did not work, packages missing I think):
>>>>>
>>>>> demo pdl # general demo
>>>>>
>>>>> - demo 3d # 3d demo (requires TriD with OpenGL or Mesa)
>>>>> - demo 3d2 # 3d demo, part 2. (Somewhat memory-intensive)
>>>>> - demo 3dgal # the 3D gallery: make cool images with 3-line
>>>>> scripts
>>>>>
>>>>> demo pgplot # PGPLOT graphics output (Req.: PGPLOT)
>>>>> demo OOplot # PGPLOT OO interface (Req.: PGPLOT)
>>>>>
>>>>> - demo gnuplot # Gnuplot graphics (requires PDL::Graphics::Gnuplot)
>>>>> - demo prima # Prima graphics (requires PDL::Graphics::Prima)
>>>>>
>>>>> demo transform # Coordinate transformations (Req.: PGPLOT)
>>>>> demo cartography # Cartographic projections (Req.: PGPLOT)
>>>>>
>>>>> demo bad # Bad-value demo (Req.: bad value support)
>>>>> demo bad2 # Bad-values, part 2 (Req.: bad value support and
>>>>> PGPLOT)
>>>>>
>>>>> Thanks.
>>>>> P.S.
>>>>> I'd vote for github if my vote matters.
>>>>>
>>>>>
>>>>> On Fri, Jul 27, 2018 at 2:14 AM, Karl Glazebrook via pdl-general
>>>>> <[email protected]
>>>>> <mailto:[email protected]>> wrote:
>>>>> I’ve made SciPDL 2.019 for MacOS X (sorry for the delay, I will do better
>>>>> next time, I filed this under ‘do later’ and didn't)
>>>>>
>>>>> https://www.dropbox.com/s/dwgmmegvzk5zt7n/SciPDL-v2.019.dmg?dl=0
>>>>> <https://www.dropbox.com/s/dwgmmegvzk5zt7n/SciPDL-v2.019.dmg?dl=0>
>>>>>
>>>>> Where should I put it? SF or github?
>>>>>
>>>>> (Also someone please test)
>>>>>
>>>>> cheers,
>>>>>
>>>>> Karl
>>>>>
>>>>>
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>>>>>
>>>>
>>>>
>>>>
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