My argument was for sequences in motor sports.  I made no mention of field
sports.  I agree that football and basketball do not require a motor drive
and the one case where I photographed a baseball game, I didn't use one.

Christian Skofteland
[EMAIL PROTECTED]


----- Original Message ----- 
From: "Bill Owens" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, November 09, 2003 3:03 PM
Subject: Re: frame rates... again... (was: Re: my ist-D samples)


> Maybe for certain uses, such as an imploding building.  For sports such as
> football and basketball, as you say, they are worthless.
>
> Bill
>
> ----- Original Message ----- 
> From: "Christian" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, November 09, 2003 6:32 PM
> Subject: frame rates... again... (was: Re: my ist-D samples)
>
>
> > Bill, What if you wanted to catch a sequence of a
> > car going into the gravel trap, or a rider being
> > ejected from his motorcycle?   Can you shoot (on
> > film) 5 frames in in one second (the time it takes
> > for a spin to happen) winding with your thumb?
> >
> > This fps argument has been going on for ages.
> > High frame rates are extremely useful in certain
> > situations and worthless in others.
> >
> > Obviously experience in how to shoot action is
> > very important, but getting a sequence requires
> > high fps.
> >
> > Christian
> >
> > ----- Original Message ----- 
> > From: "Bill Owens" <[EMAIL PROTECTED]>
> >
> >
> > > Actually, IMNHO, you'd be better off using
> > single frame mode and experience.
> > >
> > > Bill
> > >
> > > ----- Original Message ----- 
> > > From: "Malcolm Smith"
> > <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Sunday, November 09, 2003 4:13 AM
> > > Subject: RE: my ist-D samples
> > >
> > > >
> > > > Are you suggesting that if I was, for example,
> > taking a number of shots in
> > > > succession - horseracing, motor sports etc, I
> > would be better off with a
> > > > film camera and motordrive?
> > > >
> > > > Malcolm
> > > >
> > > >
> > > >
> > >
> > >
> >
> >
>
>

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