Using flash, a diffuser, reflector, or other such items is not always an
option.

It is clear that your knowledge of the practical aspects of photography is
limited.  I now know that you have been serious in your assertions all
along.  How sad, how truly sad.  And what's sadder still, you keep
referencing only digital capture and the fix-it-in-Photoshop mentality.

Shel 


> [Original Message]
> From: David Zaninovic

> If the light is too contrasty for sensor to capture you can make it more
flat using flash, reflector, diffuser, etc... soft shadows
> are more pleasing anyway for my eye.
> If you want scene to be contrasty you can easily blow highlights or make
shadows black in post processing.
> If you can't make the light flat, then you have to think about exposure
and use spot metering and think what you will lose and what
> you will keep.
>
> ----- Original Message ----- 
> From: "Shel Belinkoff" <[EMAIL PROTECTED]>
> To: <pentax-discuss@pdml.net>
> Sent: Monday, May 23, 2005 1:58 PM
> Subject: Re: Understanding exposure? Recommendations?
>
>
> > And what if the light is not flat?  How about if you want to =interpret=
> > the scene?  What if you're not shooting digital, or using matrix
metering
> > (assuming that matrix metering is the panacea you think it is?)
> >
> > Shel
> >
> > > From: "David Zaninovic"
> > > Subject: Re: Understanding exposure? Recommendations?
> > >
> > >
> > > > That's right, if you shoot raw and you captured all the info who
cares
> > > > about the exposure, you can change exposure during raw
> > > > converting process and the result will be identical as if you
> > compensated
> > > > the exposure correctly at the time of shooting.  The
> > > > important thing to take care of is not to have blown highlights or
> > shadow
> > > > go to pure black and matrix metering in flat light will
> > > > take care of that in most of the cases.  I still would compensate
for
> > > > black or white door but for the sake of discussion I don't
> > > > think it would make so much difference as you think.
> >
> >


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