At 02:35 PM 3/23/2006, John Francis wrote:

On Thu, Mar 23, 2006 at 11:08:35AM -0800, Juan Buhler wrote:
>
> Nothing to do with the point, but it's funny how render times stay
> constant as complexity grows :)

That was a point first expounded, AFAIK, by Turner Whitted.
There are three classes of image: a 5-to-30-minute image,
a two hour image, and a twenty-four-hour-and-up image.


Perhaps those three categories would be better referred to as:

Renders measured in minutes
Renders measured in hours
Renders measured in days

Of course, the scale can easily be extended at either end to include seconds, weeks, months, years, etc.

My personal favorite is "renders measured in seconds", but those aren't common enough occurrences, at least not with complex images.

take care,
Glen

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