Technically well stated, Steve. My point is about the difficulty in defining 
the general visual impact tolerated. That's a job for each viewer.

Jack

--- On Mon, 4/5/10, steve harley <p...@paper-ape.com> wrote:

> From: steve harley <p...@paper-ape.com>
> Subject: Re: Define "blown out" :-)
> To: "Pentax-Discuss Mail List" <pdml@pdml.net>
> Date: Monday, April 5, 2010, 10:52 AM
> On 2010-04-05 11:27 , Jack Davis
> wrote:
> > I'll offer mine the nebulous term by saying that if at
> least some surface areas are rendered featureless by virtue
> of being too bright, I'd consider those areas "blown out."
> Many images can tolerate a certain amount of this condition,
> but it's amount is the criteria and varies with each viewer.
> Said areas must, of course, contain some available mask
> detail which defines the surface.
> > IOW, I'm not talking about an absolute ball of glare
> wherein no detail is discernible.
> 
> in digital signal processing "blown out" is commonly called
> clipping -- parts of the signal are too strong to fit within
> the dynamic range of the analog-to-digital conversion
> process; whether it is a matter of the sensor's capacity or
> of what is done with the signal from the sensor, it still
> comes down to the fact that with digital signals, there is
> no way to "turn the volume to 11"
> 
> there are some subtleties for digital images, since there
> are red green and blue "channels" (to use Photoshop lingo),
> one channel may be blown out, or clipped, while the others
> still have detail; in such cases the resulting image may
> still be quite usable
> 
> the same problem occurs at the other end of the dynamic
> range, loss of shadow detail when the image content is "100%
> black"
> 
> 
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