Dan Sugalski <[EMAIL PROTECTED]> wrote:
I'm finding parrot's killing its memory pools somewhere and dying when it goes to compact memory during a GC sweep.
Yep. See also "Memory corruption" by Steve Fink and my f'ups.
That's what I thought, but I wasn't sure, and I'm working on getting all the issues I run across that I don't have time to fix into RT so they can be tracked properly.
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Dan
--------------------------------------"it's like this"------------------- Dan Sugalski even samurai [EMAIL PROTECTED] have teddy bears and even teddy bears get drunk