> Well, you really made me realize that I'm looking for things that make > me impressed, and probably I don't get impressed that easy nowadays ;)
Well, maybe you should relax your expectations. People who haven't been following P6 development for the last near-decade may be impressed by stuff that seems trivial to veterans. :) I really like the factorial example on the wiki page. That really gets across the expressiveness of P6, without being too hard to understand despite its brevity. It's not often you find an elegant yet non-recursive solution to that problem. I do think captures are inherently impressive, but not easy to explain...