----- Original Message ----- From: "Chris Marshall" <[EMAIL PROTECTED]> . . > > POGL is transitioning to using GLUT (actually > FreeGLUT) rather than GLX for the base window > functionality. This should allow the same code to > run on X/OpenGL systems *and* win32/OpenGL > systems. The result will be PDL with TriD should > finally work across unix and win32 systems. >
I've just started making an attempt to get OpenGL-0.56 to build on Windows. Haven't got very far - bug report is at http://rt.cpan.org/Ticket/Display.html?id=37576 . Would be nice if things could be improved on the Win32 front for 0.57. In the meantime, I'll keep hacking at it. Cheers, Rob _______________________________________________ Perldl mailing list [email protected] http://mailman.jach.hawaii.edu/mailman/listinfo/perldl
