Sisyphus wrote: > > ----- Original Message ----- From: "Chris Marshall" <[EMAIL PROTECTED]> > . > . >> >> POGL is transitioning to using GLUT (actually >> FreeGLUT) rather than GLX for the base window >> functionality. This should allow the same code to >> run on X/OpenGL systems *and* win32/OpenGL >> systems. The result will be PDL with TriD should >> finally work across unix and win32 systems. >> > > I've just started making an attempt to get OpenGL-0.56 to build on > Windows. > Haven't got very far - bug report is at > http://rt.cpan.org/Ticket/Display.html?id=37576 . > > Would be nice if things could be improved on the Win32 front for 0.57.
There have been a number of fixes since the last official release. > In the meantime, I'll keep hacking at it. > Work with the svn version from the POGL site if you must. It is much better than 0.56. One of the reasons I've been pressing for an official update is to get all the new things publically available. I think we'll have the release in the next week at which point I would be grateful for quick bug reports/feedback/debugging help in case a 0.58 is needed for any "oops". --Chris _______________________________________________ Perldl mailing list [email protected] http://mailman.jach.hawaii.edu/mailman/listinfo/perldl
