Thanks Chris for the clarification.

Sounds like TriD ought to build if you can figure out the OS X Opengl  
linking Michiel. No promises!

I will look at incorporating the new stuff in to a future release of  
SciKarl

Karl



On 06/08/2009, at 3:32 PM, Chris Marshall wrote:

>> That said I am not sure the TriD package even
>> works any more?? What do the Porters say?
>
> TriD in PDL-2.4.4 works but does not build on all
> platforms (I don't know if it has been built or used
> on OSX).
>
> That said, work is underway to refactor the TriD
> module to use the Perl OpenGL module rather
> than the internal, hand-rolled PDL::Graphics::OpenGL.
>
> The new TriD also moves away from a hardwired
> X11+GLX windowing interface to one based on
> GLUT or FreeGLUT which makes things much
> more portable across platforms.
>
> A first cut version of the new TriD should be
> available by the end of August via the PDL git
> repository (at least) and via CPAN developers
> release after that.
>
> I would like to see a PDL-2.4.5 release this Fall
> with the new TriD and other bug fixes.
>
> Stay tuned to the perldl mailing list for announcements
> of availability.
>
> As far as SciKarl integration, it might make sense
> to try to build/install/use the OpenGL-0.57_01
> developers release.  That will give me any feedback
> for modifications needed to support your platform
> better.  I can't test OSX myself as I do not have a Mac.
>
> Regards,
> Chris
>


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