Thanks Chris for the clarification. Sounds like TriD ought to build if you can figure out the OS X Opengl linking Michiel. No promises!
I will look at incorporating the new stuff in to a future release of SciKarl Karl On 06/08/2009, at 3:32 PM, Chris Marshall wrote: >> That said I am not sure the TriD package even >> works any more?? What do the Porters say? > > TriD in PDL-2.4.4 works but does not build on all > platforms (I don't know if it has been built or used > on OSX). > > That said, work is underway to refactor the TriD > module to use the Perl OpenGL module rather > than the internal, hand-rolled PDL::Graphics::OpenGL. > > The new TriD also moves away from a hardwired > X11+GLX windowing interface to one based on > GLUT or FreeGLUT which makes things much > more portable across platforms. > > A first cut version of the new TriD should be > available by the end of August via the PDL git > repository (at least) and via CPAN developers > release after that. > > I would like to see a PDL-2.4.5 release this Fall > with the new TriD and other bug fixes. > > Stay tuned to the perldl mailing list for announcements > of availability. > > As far as SciKarl integration, it might make sense > to try to build/install/use the OpenGL-0.57_01 > developers release. That will give me any feedback > for modifications needed to support your platform > better. I can't test OSX myself as I do not have a Mac. > > Regards, > Chris > _______________________________________________ Perldl mailing list [email protected] http://mailman.jach.hawaii.edu/mailman/listinfo/perldl
