Thank you very much, Chris and Karl, for the information.
I already look forward to (the possible) integration of the new TriD
in a new release of SciKarl.

Cheers,
Michiel

On Thu, Aug 6, 2009 at 3:37 PM, Karl Glazebrook<[email protected]> wrote:
> Thanks Chris for the clarification.
>
> Sounds like TriD ought to build if you can figure out the OS X Opengl
> linking Michiel. No promises!
>
> I will look at incorporating the new stuff in to a future release of SciKarl
>
> Karl
>
>
>
> On 06/08/2009, at 3:32 PM, Chris Marshall wrote:
>
>>> That said I am not sure the TriD package even
>>> works any more?? What do the Porters say?
>>
>> TriD in PDL-2.4.4 works but does not build on all
>> platforms (I don't know if it has been built or used
>> on OSX).
>>
>> That said, work is underway to refactor the TriD
>> module to use the Perl OpenGL module rather
>> than the internal, hand-rolled PDL::Graphics::OpenGL.
>>
>> The new TriD also moves away from a hardwired
>> X11+GLX windowing interface to one based on
>> GLUT or FreeGLUT which makes things much
>> more portable across platforms.
>>
>> A first cut version of the new TriD should be
>> available by the end of August via the PDL git
>> repository (at least) and via CPAN developers
>> release after that.
>>
>> I would like to see a PDL-2.4.5 release this Fall
>> with the new TriD and other bug fixes.
>>
>> Stay tuned to the perldl mailing list for announcements
>> of availability.
>>
>> As far as SciKarl integration, it might make sense
>> to try to build/install/use the OpenGL-0.57_01
>> developers release.  That will give me any feedback
>> for modifications needed to support your platform
>> better.  I can't test OSX myself as I do not have a Mac.
>>
>> Regards,
>> Chris
>>
>
>

_______________________________________________
Perldl mailing list
[email protected]
http://mailman.jach.hawaii.edu/mailman/listinfo/perldl

Reply via email to