Cant I just add a extra Dimension to this some how 

that will hold the tetrahedron in that matrix..

like this 
############

$x = zeros(3,1,1);

pdl> p $x

[
 [
  [0 0 0]
 ]
]

############
so if this represents my tetrahedron then 

##############
$x = zeros(3,1,2);
pdl> p $x

[
 [
  [0 0 0]
 ]
 [
  [0 0 0]
 ]
]


############
represents two of these tetrahedrons!


is this right ????

Thanks Cheers 


-Mark R Baker 

[email protected]



________________________________
 From: MARK BAKER <[email protected]>
To: perldl Users <[email protected]> 
Sent: Wednesday, February 29, 2012 1:19 AM
Subject: [Perldl] Tetrahedron Space Framework
 




Hey every one I wonder if someone could help me with this 
as Im lost on how to do this .. well here is my tetrahedron code 
#######################################################
use PDL;use PDL::Graphics::TriD;
use PDL::Math; nokeeptwiddling3d;
                                           #sin
 for $c(1..199999){$n=6.28*$c;
 $t=$c*rvals(exp(zeros(10000))*$c);
                     #cos
 $cz=-1**$t*$c;$cy=-1**$t*sin$t*$c;
                        #cos                #sin             #sin
 $cx=-1**$c*rvals($t)*$c;
 $g=sin($w=$cz-$cy-$cx);
 $r=sin(cos$cy+$c+$cz);
 $b=cos$w;
                                            
 #cos
 $i=($cz-$cx-$cy);$q=$i*$n;
 
$x=$b*sin$q;
$y=$r*cos$q;
$z=$g*sin$q;
 
 $xx= ($x*$y*$z);
 
points3d [ (sin($xx**1/2)/$x,tan($xx**1/2)/$y,sin($xx**1/2)/$z)];
########################################################

now here is the  lattice code 
#######################################################
 use PDL;use PDL::Graphics::TriD;
use PDL::Math; nokeeptwiddling3d;
{
points3d ndcoords(7,7,7)->clump(1,2,3), {PointSize=>2} ;
redo }
######################################################

so im wondering how do I replace those points in the clump there 
with my tetrahedrons...  so that I have a lattice of tetrahedrons ???

I have been looking at a theory that merges String Theory Quantum Mechanics and 
General Relativity
if I can get a bunch of tetrahedrons in a lattice that will be half my battle...
the other half involves
 getting them to effect each other ...

any thought on how to do this properly or at all ???


-Mark R Baker  



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