On Sat, May 5, 2012 at 10:32 PM, Jed Brown <jedbrown at mcs.anl.gov> wrote:

> On Fri, May 4, 2012 at 12:57 PM, Peter Brune <prbrune at gmail.com> wrote:
>
>> Jed, what else needs to be done with respect to getting all the SNEScontext 
>> into DM?  I notice that, for instance, SNESSet/GetFunction is still
>> mostly using the ops in SNES rather than the ones in SNESDM.
>>
>
> I had a temporary option -snes_kspcompute to make the dispatch go through
> SNESDM. The main holdup now is -snes_grid_sequence, but I'm banging away at
> ex48 again, so I should be able to get it all working shortly. (I have ex48
> running without DMMG, but some functionality is missing now, like changing
> the physics in the middle of the MG hierarchy.)
>

Can we commit to a hard deadline? I would like the freeze for testing May
11, and clone and release May 14.

    Matt

-- 
What most experimenters take for granted before they begin their
experiments is infinitely more interesting than any results to which their
experiments lead.
-- Norbert Wiener
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