On Feb 6, 2012, at 1:42 PM, Dmitry Karpeev wrote:

> 
> 
> On Mon, Feb 6, 2012 at 1:30 PM, Barry Smith <bsmith at mcs.anl.gov> wrote:
> 
> On Feb 6, 2012, at 1:27 PM, Matthew Knepley wrote:
> 
> > On Mon, Feb 6, 2012 at 1:23 PM, Barry Smith <bsmith at mcs.anl.gov> wrote:
> >
> > On Feb 6, 2012, at 1:14 PM, Matthew Knepley wrote:
> >
> > > On Mon, Feb 6, 2012 at 1:11 PM, Barry Smith <bsmith at mcs.anl.gov> wrote:
> > >
> > > On Feb 6, 2012, at 12:47 PM, Jed Brown wrote:
> > >
> > > > On Mon, Feb 6, 2012 at 21:42, Matthew Knepley <knepley at gmail.com> 
> > > > wrote:
> > > > I don't like this because it would mean calling VecSetUp() all over the 
> > > > place. Couldn't the ghosting flag be on the same
> > > > level as the sizes?
> > > >
> > > > Maybe VecSetUp() is wrong because that would imply collective. This 
> > > > memory allocation is simple and need not be collective.
> > > >
> > > > Ghosting information is an array, so placing it in VecSetSizes() would 
> > > > seem unnatural to me. I wouldn't really want 
> > > > VecSetGhosts(Vec,PetscInt,const PetscInt*) to be order-dependent with 
> > > > respect to VecSetType(), but maybe the VecSetUp() would be too messy.
> > >
> > >   Only some vectors support ghosting, so the usual PETSc way (like with 
> > > KSPGMRESRestart()) is to calling the specific setting routines ONLY AFTER 
> > > the type has been set.  Otherwise all kinds of oddball type specific 
> > > stuff needs to be cached in the object and then pulled out later; 
> > > possible but is that desirable? Who decides what can be set before the 
> > > type and what can be set after? Having a single rule, anything 
> > > appropriate for a subset of the types must be set after the type is set 
> > > is a nice simple model.
> > >
> > >   On the other hand you could argue that ALL vector types should support 
> > > ghosting as a natural thing (with sequential vectors just have 0 length 
> > > ghosts conceptually) then it would be desirable to allow setting the 
> > > ghost information in any ordering.
> > >
> > > I will argue this.
> >
> >   Ok, then just like VecSetSizes() we stash this information if given 
> > before the type is set and use it when the type is set.  However if it is 
> > set after the type is set (and after the sizes are set) then we need to 
> > destroy the old datastructure and build a new one which means messier code. 
> >   By instead actually allocating the data structure at VecSetUp() the code 
> > is cleaner because we never need to take down and rebuild a data structure 
> > and yet order doesn't matter.  Users WILL need to call VecSetUp() before 
> > VecSetValues() and possibly a few other things like they do with Mat now.
> >
> > We just disallow setting it after the type, just like sizes. I don't see 
> > the argument against this.
> 
>   We allow setting the sizes after the type.
> 
> Since we are on a related subject: should then all type-specific processing 
> of sizes be moved out of MatSetSizes()
> into MatSetUp?  By this I mean this code:
>  if (A->ops->setsizes) {
>     /* Since this will not be set until the type has been set, this will NOT 
> be called on the initial
>        call of MatSetSizes() (which must be called BEFORE MatSetType() */
>     ierr = (*A->ops->setsizes)(A,m,n,M,N);CHKERRQ(ierr);
>   } else {
> 
> This eliminates the need to check for the presence of various type-specific 
> setup methods  -- they will all be called in MatSetUp after the type is 
> guaranteed to have been set.  This would also make MatSetSizes not 
> collective.  I imagine that Vec could be organized the same way.  I actually 
> would prefer VecSetUp to explicitly delineate the end of the "factory" phase.

   The only Mat one is MatSetSizes_SeqDense() which could be easily nuked 
(someone please check my reasoning) and then the whole concept of (*setsizes)() 
be removed for Mat?


   Barry

> 
> Dmitry.
> 
> 
> >
> >    Matt
> >
> >
> >   Barry
> >
> > >
> > >   Sadly we now pretty much require MatSetUp() or a 
> > > MatXXXSetPreallocation() to be called so why not always have VecSetUp() 
> > > always called?
> > >
> > > Because I don't think we need it and it is snother layer of complication 
> > > for the user and us. I think
> > > we could make it work where it was called automatically when necessary, 
> > > but that adds another
> > > headache for maintenance and extension.
> > >
> > >     Matt
> > >
> > >   We have not converged yet,
> > >
> > >    Barry
> > >
> > >
> > >
> > >
> > >
> > > --
> > > What most experimenters take for granted before they begin their 
> > > experiments is infinitely more interesting than any results to which 
> > > their experiments lead.
> > > -- Norbert Wiener
> >
> >
> >
> >
> > --
> > What most experimenters take for granted before they begin their 
> > experiments is infinitely more interesting than any results to which their 
> > experiments lead.
> > -- Norbert Wiener
> 
> 


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