On Feb 6, 2012, at 1:42 PM, Dmitry Karpeev wrote: > > > On Mon, Feb 6, 2012 at 1:30 PM, Barry Smith <bsmith at mcs.anl.gov> wrote: > > On Feb 6, 2012, at 1:27 PM, Matthew Knepley wrote: > > > On Mon, Feb 6, 2012 at 1:23 PM, Barry Smith <bsmith at mcs.anl.gov> wrote: > > > > On Feb 6, 2012, at 1:14 PM, Matthew Knepley wrote: > > > > > On Mon, Feb 6, 2012 at 1:11 PM, Barry Smith <bsmith at mcs.anl.gov> wrote: > > > > > > On Feb 6, 2012, at 12:47 PM, Jed Brown wrote: > > > > > > > On Mon, Feb 6, 2012 at 21:42, Matthew Knepley <knepley at gmail.com> > > > > wrote: > > > > I don't like this because it would mean calling VecSetUp() all over the > > > > place. Couldn't the ghosting flag be on the same > > > > level as the sizes? > > > > > > > > Maybe VecSetUp() is wrong because that would imply collective. This > > > > memory allocation is simple and need not be collective. > > > > > > > > Ghosting information is an array, so placing it in VecSetSizes() would > > > > seem unnatural to me. I wouldn't really want > > > > VecSetGhosts(Vec,PetscInt,const PetscInt*) to be order-dependent with > > > > respect to VecSetType(), but maybe the VecSetUp() would be too messy. > > > > > > Only some vectors support ghosting, so the usual PETSc way (like with > > > KSPGMRESRestart()) is to calling the specific setting routines ONLY AFTER > > > the type has been set. Otherwise all kinds of oddball type specific > > > stuff needs to be cached in the object and then pulled out later; > > > possible but is that desirable? Who decides what can be set before the > > > type and what can be set after? Having a single rule, anything > > > appropriate for a subset of the types must be set after the type is set > > > is a nice simple model. > > > > > > On the other hand you could argue that ALL vector types should support > > > ghosting as a natural thing (with sequential vectors just have 0 length > > > ghosts conceptually) then it would be desirable to allow setting the > > > ghost information in any ordering. > > > > > > I will argue this. > > > > Ok, then just like VecSetSizes() we stash this information if given > > before the type is set and use it when the type is set. However if it is > > set after the type is set (and after the sizes are set) then we need to > > destroy the old datastructure and build a new one which means messier code. > > By instead actually allocating the data structure at VecSetUp() the code > > is cleaner because we never need to take down and rebuild a data structure > > and yet order doesn't matter. Users WILL need to call VecSetUp() before > > VecSetValues() and possibly a few other things like they do with Mat now. > > > > We just disallow setting it after the type, just like sizes. I don't see > > the argument against this. > > We allow setting the sizes after the type. > > Since we are on a related subject: should then all type-specific processing > of sizes be moved out of MatSetSizes() > into MatSetUp? By this I mean this code: > if (A->ops->setsizes) { > /* Since this will not be set until the type has been set, this will NOT > be called on the initial > call of MatSetSizes() (which must be called BEFORE MatSetType() */ > ierr = (*A->ops->setsizes)(A,m,n,M,N);CHKERRQ(ierr); > } else { > > This eliminates the need to check for the presence of various type-specific > setup methods -- they will all be called in MatSetUp after the type is > guaranteed to have been set. This would also make MatSetSizes not > collective. I imagine that Vec could be organized the same way. I actually > would prefer VecSetUp to explicitly delineate the end of the "factory" phase.
The only Mat one is MatSetSizes_SeqDense() which could be easily nuked (someone please check my reasoning) and then the whole concept of (*setsizes)() be removed for Mat? Barry > > Dmitry. > > > > > > Matt > > > > > > Barry > > > > > > > > Sadly we now pretty much require MatSetUp() or a > > > MatXXXSetPreallocation() to be called so why not always have VecSetUp() > > > always called? > > > > > > Because I don't think we need it and it is snother layer of complication > > > for the user and us. I think > > > we could make it work where it was called automatically when necessary, > > > but that adds another > > > headache for maintenance and extension. > > > > > > Matt > > > > > > We have not converged yet, > > > > > > Barry > > > > > > > > > > > > > > > > > > -- > > > What most experimenters take for granted before they begin their > > > experiments is infinitely more interesting than any results to which > > > their experiments lead. > > > -- Norbert Wiener > > > > > > > > > > -- > > What most experimenters take for granted before they begin their > > experiments is infinitely more interesting than any results to which their > > experiments lead. > > -- Norbert Wiener > >