"Scott Marlowe" <[EMAIL PROTECTED]> writes:

> On Nov 12, 2007 11:37 AM, Sam Mason <[EMAIL PROTECTED]> wrote:

>> And what's the performance hit of using native 64bit code?  I'd guess
>> similar, moving twice as much data around with each pointer has got to
>> affect things.
>
> That's not been my experience.  It's not like everything you do
> requires 64 bits to be moved where in 32 bit code only 32 were moved.
> The performance gain of the 64 bit machine doing 64 bit operations
> over the 32 bit machine doing them (i.e. floating point etc...) is so
> much more that it more than makes up for the overhead of running in 64
> bit mode.

Plus, 64-bit mode gives you twice as many CPU registers, which is a
huge win for some algorithms, though in many cases it doesn't make
much of a difference.

-Doug

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