On Jun 30, 2014, at 10:29 AM, Soni M <diptat...@gmail.com> wrote:

> 
> 
> 
> On Tue, Jul 1, 2014 at 12:14 AM, Andres Freund <and...@2ndquadrant.com> wrote:
> 
> My guess it's a spinlock, probably xlogctl->info_lck via
> RecoveryInProgress(). Unfortunately inline assembler doesn't always seem
> to show up correctly in profiles...
> 
> What worked for me was to build with -fno-omit-frame-pointer - that
> normally shows the callers, even if it can't generate a proper symbol
> name.
> 
> Soni: Do you use Hot Standby? Are there connections active while you
> have that problem? Any other processes with high cpu load?
> 
> Greetings,
> 
> Andres Freund
> 
> --
>  Andres Freund                     http://www.2ndQuadrant.com/
>  PostgreSQL Development, 24x7 Support, Training & Services
> 
> It is 
>  96.62%  postgres             [.] StandbyReleaseLocks
>  as Jeff said. It runs quite long time, more than 5 minutes i think
> 
> i also use hot standby. we have 4 streaming replica, some of them has active 
> connection some has not. this issue has last more than 4 days. On one of the 
> standby, above postgres process is the only process that consume high cpu 
> load.

compiled with -fno-omit-frame-pointer doesn't yield much more info:

 76.24%  postgres                               [.] StandbyReleaseLocks
  2.64%  libcrypto.so.1.0.1e                    [.] md5_block_asm_data_order
  2.19%  libcrypto.so.1.0.1e                    [.] RC4
  2.17%  postgres                               [.] RecordIsValid
  1.20%  [kernel]                               [k] copy_user_generic_unrolled
  1.18%  [kernel]                               [k] _spin_unlock_irqrestore
  0.97%  [vmxnet3]                              [k] vmxnet3_poll_rx_only
  0.87%  [kernel]                               [k] __do_softirq
  0.77%  [vmxnet3]                              [k] vmxnet3_xmit_frame
  0.69%  postgres                               [.] hash_search_with_hash_value
  0.68%  [kernel]                               [k] fin

However, this server started progressing through the WAL files quite a bit 
better before I finished compiling, so we'll leave it running with this version 
and see if there's more info available the next time it starts replaying slowly.


Reply via email to