did you move some functionality (to the place they belong) to NBOpenGL? 
Because this should be done and JB has already spent time on that.

Stef

> hi!
> 
> Just to keep you up to date with the Roassal 3d effort.
> https://www.facebook.com/photo.php?fbid=547995685287033&set=a.529997903753478.1073741828.340543479365589&type=3&theater
> 
> Cheers,
> Alexandre
> 
> 
> -- 
> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
> Alexandre Bergel  http://www.bergel.eu
> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
> 
> 
> 

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