On 3 December 2013 12:48, Stéphane Ducasse <stephane.duca...@inria.fr>wrote:
> did you move some functionality (to the place they belong) to NBOpenGL? > Because this should be done and JB has already spent time on that. > > I am not sure it is good choice to expand NBOpenGL. There's just API, and most of code is generated (imported from specs), so changing something there makes little sense. Accompanying package , however , would be much better (in same repo, if you want). > Stef > > hi! > > Just to keep you up to date with the Roassal 3d effort. > > https://www.facebook.com/photo.php?fbid=547995685287033&set=a.529997903753478.1073741828.340543479365589&type=3&theater > > Cheers, > Alexandre > > > -- > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: > Alexandre Bergel http://www.bergel.eu > ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. > > > > > -- Best regards, Igor Stasenko.