On 3 December 2013 12:48, Stéphane Ducasse <stephane.duca...@inria.fr>wrote:

> did you move some functionality (to the place they belong) to NBOpenGL?
> Because this should be done and JB has already spent time on that.
>
> I am not sure it is good choice to expand NBOpenGL.
There's just API, and most of code is generated (imported from specs),
so changing something there makes little sense.
Accompanying package , however , would be much better (in same repo, if you
want).




> Stef
>
> hi!
>
> Just to keep you up to date with the Roassal 3d effort.
>
> https://www.facebook.com/photo.php?fbid=547995685287033&set=a.529997903753478.1073741828.340543479365589&type=3&theater
>
> Cheers,
> Alexandre
>
>
> --
> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
> Alexandre Bergel  http://www.bergel.eu
> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
>
>
>
>
>


-- 
Best regards,
Igor Stasenko.

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